Daan Hendriks
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You can download my CV here (.pdf)
Relatively new to the games industry, yet an experienced sound designer & audio editor. Credits include Fallout 3, FEAR 2, World of Warcraft, plus a large selection of unannounced titles.
2009 projects:
- Sound design and music production for MoleControl by Remode Ltd, a forthcoming 3D puzzle game. Created and implemented all sound effects, and produced (mixed/mastered) all music. Liaised with the lead programmer, game director, general manager and composer on a daily basis. In effect I was hired as the audio director, as I carried the responsibility for all sound and music of the game.
- Sound design for a forthcoming title by Frontier Developments. Created car related sounds such as surface loops, skids, suspension systems, tyre bumps.
- Sound design for a forthcoming PSN/XBLA game. Created about 85% of this game's SFX, including sounds for weapons, emotes, scoring systems, UI and physics.
- Sound design for a forthcoming remake of an old arcade game by Sega. Created surface loops for cars, arcade/abstract sounds for scoring systems/HUD/UI, and multiple SFX in other categories.
- Sound design for a forthcoming title by Codemasters. Created HUD/UI and environmental sounds.
- Sound design for a forthcoming title by SEGA.
- Sound design for a forthcoming XNA (Xbox 360) title.
- Sound design for an E3 trailer of a high profile game. This job could however not be finished unfortunately, due to various circumstances.
- Sound design for an as yet undisclosed iPhone game. Created soundscapes for cutscenes.
- Music production and sound design for a promotion video of an educational program.
- Sound design for a forthcoming iPhone game. Created various kinds of one shots and loops based on emergency situations.
- Sound design for a flash website (animations).
- Dialogue editing for multiple console videogames.
Please note that I am currently awaiting the release of a number of projects I worked on before I can update my portfolio with my most recent work.
Some videos of my work:
(Hi-quality audio samples available on request)
Voice-over processing:
(Click and then use mousewheel to navigate)
Some music:
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